The game was revealed during E3 2019 as Tom Clancy's Rainbow Six Quarantine and was set to be released in 2020 for Windows, PlayStation 4 and Xbox One. Teammates would become missing in action, as the team believed that this feature can induce a sense of tension, since players always need to decide whether they would continue venturing further into the containment zone at the risk of losing an operator temporarily. While most other games focus extensively on using firearms to gun down enemies, Extraction instead focuses on the objectives and surviving the encounters with the aliens, as the team believed that the characters in the game, which are members of a SWAT team, should not be "entrenched and shoot and mow down hundreds of enemies" and instead should surprise the enemies by ambushing them. One of the early challenges during the game's development is combining elements of a horde mode shooter into Rainbow Six. By having Siege characters playable in Extraction, the team believed they can attract players from Siege to play the game, and enable Extraction to become a good entry point for new players. Despite that, Ubisoft reiterated that the game is a mainline title in the series, as Extraction was intended as an experience for players who are not interested in playing player-versus-player multiplayer video game. The game is based on a time-limited game mode in Siege named Outbreak in 2018, in which players must combat hostile aliens in New Mexico. Pioneer was originally envisioned as a sci-fi exploration game, until it was repurposed in 2019 with Siege 's engine AnvilNext. According to Jason Schreier, Extraction originated from a project named Pioneer which was first teased in Watch Dogs 2 (2016). Rainbow Six Extraction is currently developed by Ubisoft Montreal as a spin-off of 2015 's Tom Clancy's Rainbow Six Siege. If the player is detected by an opponent after making too much noise, it will shriek and attract more enemies. Players' health would not regenerate, and health pick-ups, supplies and ammo are scarce. Unlike most other cooperative multiplayer games, Extraction has a slower pace. Sprawl can be repelled by shooting at it. Players' speed are significantly slowed down while they stand on Sprawl, while enemies will become much stronger. Areas are covered with a calficifying lime named "sprawl". In addition to the standard enemies, there are also special variants, such as the spikers that can shoot sharp projectiles from their body, and rooters that can slow the player down significantly. The aliens featured in the game are called the "Archaeans". The game has a ping system which allows players to reveal the locations of hostile threats and resources to other players. Players must work together and coordinate with each other in order to succeed.
TOM CLANCY'S RAINBOW SIX SIEGE DELUXE EDITION WINDOWS
Like Siege, players can send out recon drones to scout the area, reinforce doors and windows to seal entrances, and shoot through walls. Team composition is essential for success, as the players in the same session must select three different characters. For instance, Pulse has a heartbeat sensor that allows him to spot enemies through walls, while Alibi can deploy a holographic decoy to distract enemies. Each operator has their own unique weapons and gadgets. Before the commencement of any mission, players can choose their operator from a pool of 18. Many operators from Siege return in Extraction, as they have formed the Rainbow Exogenous Analysis and Containment Team (REACT) in order to contain the alien threat. Characters which are severely injured in the previous mission will also remain hurt and will only recover slowly. If an operator is taken down by enemy, they will become missing in action, and players cannot play as them until they have rescued them in an extraction mission. Extracting early ensures that all the operators would be safe. New area would be more difficult than the previous one, but players would receive more rewards by completing them successfully. Once the player secured their objective, they can choose to extract themselves, or explore the next sub-map.
The location of the objectives and the placement of enemies are procedurally generated. Each play session, known as an "incursion", is made up of three interconected sub-maps, and players will be assigned any one of the twelve objectives randomly in each sub-map. In Extraction, the operators must infiltrate an alien-infested location and complete objectives, such as collecting samples, extracting materials from computers, and gathering intel.
Rainbow Six Extraction is a cooperative multiplayer game that can support up to three players.